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以grill-me为参考基础,写了个推理SKILL
想必用过grill-me的大部分人,都会觉得它还是很好用的。
我也觉得这个技能不错,于是开始不定期研究和收集一些相关资料。
首先拆解了grill-me技能,得出要素:
- Interview
- plan or design
- until
- shared understanding
- branch, tree
然后我想打造一个元认知技能,参考上面的要素。
将已有要素映射到更具体的概念。
- collaborative live-coding & pair-engineering & reasoning interview (注重协作,推理和解释)
- def plan, design twice (plan lisp伪代码,design结构化yaml)
// design 采用了比较和协同设计方法,通过structural_model指定了空间拓扑模型的范式等技巧
- 在 until 基础上补充说明 autoregressive loop
- continue until all key uncertainties are eliminated
- branch, tree 具体指定为 tree of thoughts
reason-loop 包含了一套系统工程推理框架,而 grill-me 并不具备这些:
- 思维树(Tree of Thoughts):将复杂问题解构,同时生成 2~4 条截然不同的路径,并基于可行性、风险和证伪成本进行修剪。
- 双重设计(Design Twice):任何重要架构必须设计两套在结构、假设上本质相异的方案(例如:传统稳健派 vs. 颠覆创新派)进行并排对比。
- 多角色博弈(Collaborative Design):AI 内部模拟怀疑论者(挑刺假设)、实用主义者(极简路径)、用户(使用痛点)、创新者(被忽略的方案)进行多角度博弈。
- 硬核反思(Challenge Answer):拒绝万能套话(如 "It depends"、"YAGNI"),要求参数化的验证和具体收益证明,从最强的反向观点攻击已有结论。
还有一些灵感是来自于:火箭科学(误,准确说是工程设计、模块化测试、团队思考、第一性原理)
以上的改造工作,都建立在巨人的肩膀上,所以在这里免费分享出来。
reason-loop/SKILL.md:
---
name: reason-loop
description: Autoregressive collaborative live-coding & pair-engineering & reasoning interview loop.
---
Ask one question at a time to peer. Probe highest-uncertainty branch first.
If codebase can answer, explore instead of asking.
```yaml
tree_of_thoughts:
use: multiple plausible paths, tradeoff-dependent, high uncertainty
process:
- deconstruct: break the problem into multi-stage phases and independent parts
- generate: 2-4 genuinely different paths
- evaluate_intersection: possibility, feasibility, desirability
- per path: explains, supporting evidence, falsifier, cost and risk
- prune order: evidence strength → feasibility → verifiability → simplicity → cost
- keep best path plus one serious alternative when useful
- unevidenced branch → convert to question or investigation
design_twice:
rule: design, architecture, planning → two genuinely different approaches
requirement:
- Second must differ materially in structure, risk profile, or core assumption.
- High Discoverability and High Understandability for your peer.
paradigms: traditional, high-resilience | disruptive, revolutionary ...
structural_model: graph of operations | layered directed acyclic graph ...
process:
compare:
side_by_side: >-
core logic, strengths, weaknesses, evidence, complexity, resource cost, risk,
falsifier, user cognitive load
collaborative_design:
roles:
skeptic: assumption most likely to fail?
pragmatist: simplest, most practical path with the fewest assumptions?
user: what confuses, frustrates, or blocks first-time users?
innovator: simpler alternative dismissed too early?
atmosphere: a high-energy, collaborative, transparent engineering session
pick: pick winner; archive loser with falsification reason
escalate: both equally strong → escalate to user with precise tradeoff question
challenge_answer:
- critiques: precise location + correction + evidence
- ask: >-
simpler explanation? evidence embarrassing conclusion? edge case breaking it?
how to turn this failure/bottleneck into a core advantage?
how to convert an unexpected edge-case accident into a solvable sub-problem?
- >
check hidden premises, confirmation bias, fluency traps, terminology drift,
over-abstraction, false dichotomies, unsupported causal jumps
- >
defuse thought-terminating cliches ("It depends", "best practice", "DRY",
"YAGNI", "clean code") → demand concrete benefit and parameterized verification in this context
- attack from strongest opposing view (root out blind faith, expose misinformation)
heuristic: prefer moves reducing answer space most per unit cost. emphasize modular utility.
moves: inspect | ask | decompose | compare | model | test_isolated_parts | parameter_tune | simplify | defer ...
```
```lisp
(defun plan (state)
(loop
(let* ((tree (get-tree state))
(uncertainty (calculate-uncertainty tree)))
(cond
((can-explore-p state)
(setf state (explore state)))
((has-unevidenced-branch-p state)
(feynman-explain-current-state state)
(setf state (ask-user-question state)))
((needs-escalation-p state)
(feynman-explain-current-state state)
(setf state (ask-user-tradeoff state)))
((> uncertainty *threshold*)
(setf state (process-tree-of-thoughts tree state)))
((needs-design-p state)
(setf state (design-twice state)))
((needs-challenge-p state)
(setf state (challenge-answer state)))
((needs-refinement-p state)
(setf state (isolate-and-test-modules state)))
(t
(return (finalize-answer state)))))))
```
Ask → Plan → Ask ... Continue until all key uncertainties are eliminated.
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这个up主感受到了孤独